January 7, 2015
I’ve got a basic demo up and running now, so I’d like to share. There’s a lot of work left to do, but it’s coming along!
Demo
Web player (requires Unity Web Player)
Standalone
Major Completed Tasks
- World builder tool
- Sprite builder tool for generating sprite effects (article coming soon)
- Zone importer wizard in Unity
- Imports all assets generated by world builder into current scene
- Collision detection import from Tiled
- Actor importer
- Automatically slices sprites
- Generates mecanim animations (directional movement, attack, cast, death, etc)
- Basic lighting system
- Time of day color
- Angled shadows (needs revamp)
- Positional shadows
- Multi-direction water flow shader, custom water flow vertex painter tool
- Basic weather system (rain, snow, water ripples)
- Polygon sound source system for large objects (rivers)
Coming soon
- Waterdepth/Transparency shader for all actors
- Shadow blur
- Redone shadow system (no more ‘swinging’, better skew method)
- Consolidated collision detection (article coming soon)
- Free camera mode (zoom, pan)
- UI
- Dialog system (using Articy Draft 2)